#pragma once

#ifndef _CGENERALITEM_H_
#define _CGENERALITEM_H_

// Item types for m_type
#define ITEM_NORMAL		0x00

#define ITEM_BIGFISH	0x10

#define ITEM_HOURGLASS	0x20
#define ITEM_BALLISTA	0x21

#include "CItem.h"

class CGeneralItem : public CItem
{
public:
		
	CGeneralItem(unsigned short itemID);
	~CGeneralItem(void);

	void loadStats();

	void isUsable(bool usable);
	bool isUsable(void);

private:

	bool m_isUsable;

};

#endif